I basically use 98% of your list. So I can safely say that I agree that I would not be able to do as good of a job without them. Great story!
It’s fascinating that we get these subtle haptics all day long, but still, they are quite hard to recall. You definitely notice them, but they don’t stand out. Why is that? Are they unimportant? Is it bad design? Is it unnecessary fancy tech that no one really cares about?
Haptics is never something you really experience on its own. It’s always contextual, always supporting another action. Such actions like when you tap a button or complete a shopping order. Or you’ve filled in the wrong password and the system is notifying you that you’ve made a mistake. That’s what haptics…
Ever since Apple introduced us to the Taptic Engine inside the iPhone 6S back in 2015, I’ve had this empty space in my designer toolbox. It was such a cool and typical thing for Apple to reinvent and innovate on. Those small things that no one cares about until you’ve experienced it. With the Taptic Engine, not only could I now give the user visual feedback when a button was pressed, but also enrich that visual feedback with a physical and sophisticated vibration. Think of the possibilities! Mind. Blown!
This planet we live on is surely a wonderful one. It’s unique and the only one we have. That’s why we wanted to engage our users to be more conscious about the environmental challenges we‘re up against and invite them to stand together with us.
Luckily we didn’t have to start from scratch. Earth hour has been a worldwide movement organized by WWF and has been growing to engage more than 7,000 cities and towns across 187 countries. …
Being a multidisciplinary designer doesn’t necessarily mean that life gets any easier for you. It might land you some good jobs, but your internal fear of losing your artistic skills is quite the opponent to fight. At least mine is. Mine is very egoistic, eager and lustful for new ways to do things and new angles into the visual world just so it can be prepare for whatever challenge the future might hold. And it always wants more. “Deeper Thuy! More! More!”. And if it gets hold on an opportunity to do something it has been lusting for, it is…
Ambitious product designer based in Oslo • Working with apps since 2009 • Writing about my curiosities, UX, UI and Micro interactions. Currently at FINN.no